Vacation mode

General conversation and discussion about the game, feedback and suggestions

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Posts: 15
Joined: Mon Feb 14, 2011 3:19 pm

Vacation mode

Postby eldallone » Sun Oct 16, 2011 12:20 am

Since we now have an AI routine it would be nice to allow players to active at their land "vacation mode"...

While at "vacation mode" AI would take control over the land. But players should be allowed to queue construction orders in a FIFO method (first in first out). A player could set regular market buy / sell orders.

During "vacation mode" players should have the possibility to give control of their armies (all or just some) to other allies. These armies would not be controlled by the AI routine and would be available to the assigned land to issue limited orders: movement, split or join army/contingent. Friendly controlled armies could not recruit or demobilize.

Posts: 280
Joined: Thu Oct 26, 2006 3:13 pm

Re: Vacation mode

Postby psantos » Fri Oct 21, 2011 5:53 pm

eldallone wrote:Since we now have an AI routine it would be nice to allow players to active at their land "vacation mode"...


This is planned...

eldallone wrote:While at "vacation mode" AI would take control over the land. But players should be allowed to queue construction orders in a FIFO method (first in first out). A player could set regular market buy / sell orders.


That is a good idea... But needs some new interfaces...

eldallone wrote:During "vacation mode" players should have the possibility to give control of their armies (all or just some) to other allies. These armies would not be controlled by the AI routine and would be available to the assigned land to issue limited orders: movement, split or join army/contingent. Friendly controlled armies could not recruit or demobilize.


What we are planning is permitting a player to be also able to indicate a "sitter" for a limited amount of turns. The sitter player would have access to the Land from his account, and could control it as his own.

Posts: 15
Joined: Mon Feb 14, 2011 3:19 pm

Re: Vacation mode

Postby eldallone » Sun Oct 23, 2011 2:09 pm

psantos wrote:What we are planning is permitting a player to be also able to indicate a "sitter" for a limited amount of turns. The sitter player would have access to the Land from his account, and could control it as his own.


This is the solution for the maximum level of confidence between players (usually obtain by sharing you authentication with another players), the idea of only allowing control to some armies and with some limitations: like not allowing demobilization or extra recruitment, was and option for lower level of confidence...

For sure you can implement it with different levels of sharing and suit all needs.

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